Entity/EmitSound
From Garry's Mod
Contents |
Description
Plays a sound on an entity.
Arguments
string soundName
The name of the sound to be played.
Arguments
number soundLevel
A modifier for the distance this sound will reach, acceptable range is 0 to 511. 100 means no adjustment to the level.
Arguments
number pitchPercent
The pitch applied to the sound. The acceptable range is from 0 to 255. 100 means the pitch is not changed.