Entity/EmitSound

From Garry's Mod
Revision as of 13:45, 29 September 2013 by Boxama (Talk | contribs)
Jump to: navigation, search
 Entity:EmitSound( )

Contents

Description

Plays a sound on an entity. If run clientside, the sound will only be heard locally.

Arguments

string soundName

The name of the sound to be played.

Arguments

number soundLevel

A modifier for the distance this sound will reach, acceptable range is 0 to 511. 100 means no adjustment to the level.

Arguments

number pitchPercent

The pitch applied to the sound. The acceptable range is from 0 to 255. 100 means the pitch is not changed.
Personal tools
Navigation