From Garry's Mod
Revision as of 09:05, 21 May 2014 by Jvs
Sets the player who gets credit if this entity kills something with physics damage within the time limit.
NOTE: This can only be called on props.
Player who gets the kills. Setting this to a non-player entity will not work.
Time in seconds until the entity forgets its physics attacker and prevents it from getting the kill credit.