Entity/SetPhysicsAttacker

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 Entity:SetPhysicsAttacker( )

Description

Sets the player who gets credit if this entity kills something with physics damage within the time limit.

NOTE: This can only be called on props.

Arguments

Player ent

Player who gets the kills. Setting this to a non-player entity will not work.

Arguments

number timeLimit=5

Time in seconds until the entity forgets its physics attacker and prevents it from getting the kill credit.
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