From Garry's Mod
Revision as of 14:52, 29 April 2016 by NeatNit
Sets the player who gets credit if this entity kills something with physics damage within the time limit.
This can only be called on props.
Player who gets the kills. Setting this to a non-player entity will not work.
Time in seconds until the entity forgets its physics attacker and prevents it from getting the kill credit.