GM:InitPostEntity

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 GM:InitPostEntity( )

Description

Called after all the entities are initialized.

NOTE At this point the client only knows about the entities that are within the spawnpoints' PVS. For instance, if the server sends an entity that is not within this PVS, the client will receive it as NULL entity.

Examples

Example

Some message will be printed in the console when the entities initialize.

function GM:InitPostEntity()
	print("All Entities have initialized" )
end

-- That way you are overriding the default hook
-- you can use hook.Add to make more functions get called when this event occurs

hook.Add( "InitPostEntity", "some_unique_name", function()
	print("Initialization hook called")
end )

Output:

Initialization hook called
All Entities have initialized
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