(Warning about holding references)
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Latest revision as of 17:43, 2 July 2019
Creates or replaces a dynamic light with the given id.
Only 32 dlights and 64 elights can be active at once.
It is not safe to hold a reference to this object after creation since its data can be replaced by another dlight at any time.
The minlight parameter affects the world and entities differently.
Issue Tracker: #3798
Emits a bright white light from local players eyes.
hook.Add( "Think", "Think_Lights!", function() local dlight = DynamicLight( LocalPlayer():EntIndex() ) if ( dlight ) then dlight.pos = LocalPlayer():GetShootPos() dlight.r = 255 dlight.g = 255 dlight.b = 255 dlight.brightness = 2 dlight.Decay = 1000 dlight.Size = 256 dlight.DieTime = CurTime() + 1 end end )