ents.FindInPVS

From Garry's Mod
Revision as of 17:25, 25 March 2016 by Willox (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
 ents.FindInPVS( )

Description

Finds all entities that lie within a PVS.


Next Update Change

This feature is only available in the next update.

Arguments

any viewPoint

Entity or Vector to find entities within the PVS of. If a player is given, this function will use the player's view entity.

Returns

table

The found entities.
Personal tools
Navigation