From Garry's Mod
Revision as of 17:05, 17 May 2016 by Bo98
Loads a particle file.
You will still need to call this function clientside regardless if you create the particle effects serverside.
The path of the file to add. Must be (file).pcf.
Adds the particle file named "myparticles.pcf"
game.AddParticles( "particles/myparticles.pcf" )