sound/Add

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m (Fixed mixing up of keys in example)
m (Fixed example typo)
Line 17: Line 17:
 
channel = CHAN_STATIC,
 
channel = CHAN_STATIC,
 
level = 1.0,
 
level = 1.0,
sound = 80,
+
volume = 80,
 
pitch = {95, 110},
 
pitch = {95, 110},
 
sound = "vehicles/enzo/idle.wav"
 
sound = "vehicles/enzo/idle.wav"
 
} )
 
} )
 
}}
 
}}

Revision as of 23:41, 30 May 2016

 sound.Add( )

Contents

Description

Creates a sound script. It can also override sounds, which seems to only work when set on the server.

Arguments

table soundData

The sounds properties. See SoundData structure

Examples

Example

Creates a sound script.

sound.Add( {
	name = "enzo_engine_idle",
	channel = CHAN_STATIC,
	level = 1.0,
	volume = 80,
	pitch = {95, 110},
	sound = "vehicles/enzo/idle.wav"
} )


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