umsg/PoolString
From Garry's Mod
(Difference between revisions)
(Created page with "{{Func |Name=PoolString |Parent=umsg |Description=The string specified will be networked to the client and receive a identifying number, which will be send instead of the s...") |
Robotboy655 (Talk | contribs) |
||
Line 1: | Line 1: | ||
{{Func | {{Func | ||
− | | | + | |Description={{Deprecated|Inferior version of {{LibraryFunction|util|AddNetworkString}}}} |
− | | | + | |
− | + | The string specified will be networked to the client and receive a identifying number, which will be send instead of the string to optimize networking. | |
|Realm=Server | |Realm=Server | ||
|IsClass=No | |IsClass=No | ||
+ | |Name=PoolString | ||
+ | |Parent=umsg | ||
}} | }} | ||
{{Arg | {{Arg |
Revision as of 20:49, 2 December 2015
umsg.PoolString( )
Description
This feature is deprecated.
You should avoid using it as it may be removed in a future version.
Inferior version of util.AddNetworkString
You should avoid using it as it may be removed in a future version.
Inferior version of util.AddNetworkString
The string specified will be networked to the client and receive a identifying number, which will be send instead of the string to optimize networking.
Arguments
string string
The string to be pooled.