umsg/PoolString

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|Description={{Deprecated|Inferior version of {{LibraryFunction|util|AddNetworkString}}}}
 
|Description={{Deprecated|Inferior version of {{LibraryFunction|util|AddNetworkString}}}}
  
The string specified will be networked to the client and receive a identifying number, which will be send instead of the string to optimize networking.
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The string specified will be networked to the client and receive a identifying number, which will be sent instead of the string to optimize networking.
 
|Realm=Server
 
|Realm=Server
 
|IsClass=No
 
|IsClass=No

Latest revision as of 08:20, 27 April 2016

 umsg.PoolString( )

Description

This feature is deprecated.
You should avoid using it as it may be removed in a future version.

Inferior version of util.AddNetworkString

The string specified will be networked to the client and receive a identifying number, which will be sent instead of the string to optimize networking.

Arguments

string string

The string to be pooled.
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