util.Decal

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 util.Decal( )

Contents

Description

Performs a trace and paints a decal to the surface hit.

Arguments

string decalName

The name of the decal to paint.

Arguments

Vector traceStart

The start of the trace.

Arguments

Vector traceEnd

The end of the trace.

Examples

Example

List of decal names:

"Antlion.Splat" "BeerSplash" "BirdPoop" "Blood" "BulletProof" "Cross" "Dark" "ExplosiveGunshot" "Eye" "FadingScorch" "GlassBreak" "Impact.Antlion" "Impact.BloodyFlesh" "Impact.Concrete" "Impact.Glass" "Impact.Metal" "Impact.Sand" "Impact.Wood" "Light" "ManhackCut" "Nought" "Noughtsncrosses" "PaintSplatBlue" "PaintSplatGreen" "PaintSplatPink" "Scorch" "SmallScorch" "Smile" "Splash.Large" "YellowBlood"



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