From Garry's Mod
Jump to: navigation, search
 Entity:GetMaterials( )


Returns all materials of the entity's model.

This function is unaffected by Entity:SetSubMaterial as it returns the original materials.

BUG: The table returned by this function will not contain materials if they are missing from the disk/repository. This means that if you are attempting to find the ID of a material to replace with Entity:SetSubMaterial and there are missing materials on the model, all subsequent materials will be offset in the table, meaning that the ID you are trying to get will be incorrect.



A table containing full paths to the materials of the model.
Personal tools