You should avoid using it as it may be removed in a future version.
You should be using Entity:GetNWVarProxy instead.
Returns callback function for given NWVar of this entity.
Currently this function only works for the NW2Var system (accessed by adding a 2 in between Networked and Var for most NetworkedVar functions), which will replace the original one at some point in the future
Prints callback function of a NWVar called "Key" of Player 1.
print( Entity(1):GetNetworkedVarProxy( "Key" ) ) Entity(1):SetNetworkedVarProxy( "Key", print ) print( Entity(1):GetNetworkedVarProxy( "Key" ) )
nil function: builtin#25