Entity/GetPhysicsObject

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 Entity:GetPhysicsObject( )

Contents

Description

Returns the entity's physics object, if the entity has physics.

NOTE

Entities don't have clientside physics objects by default, so this will return [NULL PHYSOBJ] on the client in most cases.

Returns

PhysObj

The entity's physics object.

Examples

Example

Gets the mass of an entity.

local phys = ent:GetPhysicsObject()
if ( IsValid( phys ) ) then -- Always check with IsValid! The ent might not have physics!
	return phys:GetMass()
else
	return 0
end


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