Entity/HasBoneManipulations

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 Entity:HasBoneManipulations( )

Description

Returns whether or not the bone manipulation functions have ever been called on given entity.

Related functions are Entity:ManipulateBonePosition, Entity:ManipulateBoneAngles, Entity:ManipulateBoneJiggle, and Entity:ManipulateBoneScale.

BUG

This will return true if the entity's bones have ever been manipulated. Resetting the position/angles/jiggle/scaling to 0,0,0 will not affect this function.

Issue Tracker: #3131

Returns

boolean

True if the entity has been bone manipulated, false otherwise.
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