Entity/ManipulateBoneScale

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 Entity:ManipulateBoneScale( )

Description

Sets custom bone scale.

WARNING

When used serverside, this method produces a huge network consumption!

BUG

This does not scale procedural bones.

Issue Tracker: #3502

Arguments

number boneID

Index of the bone you want to manipulate

Arguments

Vector scale

Scale vector to apply. Note that the scale is relative to the original bone scale, not relative to the world or the entity.

BUG

The vector will be normalised if its longer than 32 units.

Issue Tracker: #1249

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