From Garry's Mod
Called whenever a player spawns and must choose a model. A good place to assign a model to a player.
|NOTE||This function may not work in your custom gamemode if you have overridden your GM:PlayerSpawn and you do not use self.BaseClass.PlayerSpawn or hook.Call.|
The player being chosen
Sets the player's model to Odessa
function GM:PlayerSetModel( ply ) ply:SetModel( "models/player/odessa.mdl" ) end