GM/WeaponEquip

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 GM:WeaponEquip( )

Contents

Description

Called as a weapon entity is picked up by a player.

See also GM:PlayerDroppedWeapon.

NOTE

At the time when this hook is called Entity:GetOwner will return NULL. The owner is set on the next frame

NOTE

This will not be called when picking up a weapon you already have as the weapon will be removed and WEAPON:EquipAmmo will be called instead

Arguments

Weapon weapon

The equipped weapon.

Arguments

Player owner

The player that is picking up the weapon.

Examples

Example

Drops the player's weapons as soon as they pick one up.

hook.Add( "WeaponEquip", "WeaponEquipExample", function( wep, ply )
	timer.Simple( 0, function() ply:DropWeapon( wep ) end )
end )


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