Returns if this is the first time this hook was predicted.
This is useful for one-time logic in your SWEPs PrimaryAttack, SecondaryAttack and Reload and other predicted hooks (to prevent those hooks from being called rapidly in succession). It's also useful in a Move hook for when the client predicts movement.
Visit Prediction for more information about this behavior.
-- Note that for some reason KeyPress and KeyRelease are called multiple times -- for the same key event in multiplayer. function GM:KeyPress(ply, key) if not IsFirstTimePredicted() then return end if not IsValid(ply) or ply != LocalPlayer() then return end if key == IN_SPEED and ply:IsActiveTraitor() then timer.Simple(0.05, function() RunConsoleCommand("+voicerecord") end) end end