PrecacheParticleSystem

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 PrecacheParticleSystem( )

Contents

Description

Precaches the particle with the specified name.

Arguments

string particleSystemName

The name of the particle system.

Examples

Example

Example usage of the function. Precaches "ExplosionCore_wall" particle from "particles/explosion.pcf", a Team Fortress 2 particle file.

You can find a list of particles inside a .pcf file using the Particle Editor Tool

game.AddParticles( "particles/explosion.pcf" )
PrecacheParticleSystem( "ExplosionCore_wall" )

if ( SERVER ) then
	-- A test console command to see if the particle works, spawns the particle where the player is looking at. 
	concommand.Add( "particleitup", function( ply, cmd, args )
		ParticleEffect( "ExplosionCore_wall", ply:GetEyeTrace().HitPos, Angle( 0, 0, 0 ) )
	end )
end


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