PLAYER/GetHandsModel
From Garry's Mod
PLAYER:GetHandsModel( )
Contents |
Description
Called on player spawn to determine which hand model to use
Returns
A table containing info about view model hands model to be set. See examples.
Examples
Example
Default action of player_default class
function PLAYER:GetHandsModel() -- return { model = "models/weapons/c_arms_cstrike.mdl", skin = 1, body = "0100000" } local playermodel = player_manager.TranslateToPlayerModelName( self.Player:GetModel() ) return player_manager.TranslatePlayerHands( playermodel ) end
Output:
View model hands model is chosen according to players player model.