The Context Menu

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Contents

Purpose

Unlike the Spawn Menu, the context menu is, as the name indicates, a context related menu. Except for the top bar and unlike the toolgun it is mainly used to manipulate parameters of ingame objects.

Opening

Open the context menu by simply pressing and holding C or whatever button you have assigned in the Game Options. You will notice that you no longer control the crosshair, but rather a mouse cursor. Choose the object you want to edit by pointing at it and then click right.

My first context menu


Content

Top Bar

The top bar is always present and will display 3 options: Drawing, NPC and Player Model

Object Context

By right clicking any object you will open a menu that contains certain options relevant to the object you chose.

For example, an NPC's context options will look like this:

npc context.png

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