WEAPON/DoDrawCrosshair

From Garry's Mod
Jump to: navigation, search
 WEAPON:DoDrawCrosshair( )

Contents

Description

Called when the crosshair is about to get drawn, and allows you to override it.

NOTE

This function will not be called if SWEP.DrawCrosshair set to false.

BUG

The arguments passed to this function are not affected by SWEP.AccurateCrosshair.

Issue Tracker: #2117

Arguments

number x

X coordinate of the crosshair.

Arguments

number y

Y coordinate of the crosshair.

Returns

boolean

Return true to override the default crosshair.

Examples

Example

Draws an outlined rectangle in place of the crosshair.

function SWEP:DoDrawCrosshair( x, y )
	surface.SetDrawColor( 0, 250, 255, 255 )
	surface.DrawOutlinedRect( x - 32, y - 32, 64, 64 )
	return true
end


Personal tools
Navigation