game.GetGlobalCounter

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 game.GetGlobalCounter( )

Description

Returns the counter of a Global State.

See Global States for more information.

Arguments

string name

The name of the Global State to set.

If the Global State by that name does not exist, it will be created.

See Global States for a list of default global states.

Returns

number

The value of the given Global State, 0 if the global state doesn't exist.
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