game.SetGlobalState

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 game.SetGlobalState( )

Description

Sets whether a Global State is off, active or dead ( inactive )

See Global States for more information.

Arguments

string name

The name of the Global State to set.

If the Global State by that name does not exist, it will be created.

See Global States for a list of default global states.

Arguments

number state

The state of the Global State. See GLOBAL_ Enums
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