net.WriteNormal

From Garry's Mod
Jump to: navigation, search
 net.WriteNormal( )

Contents

Description

Writes a normalized/direction vector ( Vector with length of 1 ) to the net message.

This function uses less bandwidth compared to net.WriteVector and will not send vectors with length of > 1 properly.

Arguments

Vector normal

The normalized/direction vector to be send.

Examples

Example

Showcases the difference between this function and net.WriteVector.

if ( SERVER ) then
	util.AddNetworkString( "test1" )
	util.AddNetworkString( "test2" )
	
	timer.Simple( 1, function()
		net.Start( "test1" )
			net.WriteVector( Vector( 1.23456789, 2.3456789, 3.456789 ) )
		net.Broadcast()
	
		net.Start( "test2" )
			net.WriteNormal( Vector( 1.23456789, 2.3456789, 3.456789 ) )
		net.Broadcast()

		net.Start( "test2" )
			net.WriteNormal( Vector( 1.23456789, 2.3456789, 3.456789 ):GetNormalized() )
		net.Broadcast()
	
		net.Start( "test2" )
			net.WriteNormal( Vector( 0.5, -0.5, 0.23 ) )
		net.Broadcast()
	end )
else
	net.Receive( "test1", function( ... )
		print( ... ) 
		print( net.ReadVector() ) 
	end )
	
	net.Receive( "test2", function( ... )
		print( ... ) 
		print( net.ReadNormal() ) 
	end )
end

Output:

69 nil

1.218750 2.343750 3.437500 27 nil 1.000000 1.000000 0.000000 27 nil 0.283341 0.538349 0.793661 27 nil 0.499756 -0.499756 0.707452

Personal tools
Navigation