umsg.Start

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 umsg.Start( )

Description

This feature is deprecated.
You should avoid using it as it may be removed in a future version.

You should be using net library instead

Starts a new usermessage.

WARNING

Usermessages have a limit of only 256 bytes!

Arguments

string name

The name of the message to be sent.

Arguments

Player filter

If passed a player object, it will only be sent to the player, if passed a CRecipientFilter of players, it will be sent to all specified players, if passed nil (or another invalid value), the message will be sent to all players.
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