From Garry's Mod
Revision as of 23:07, 1 April 2015 by Exho
Returns the classname of a entity. This is often the name of the Lua file or folder containing the files for the entity
The entity's classname
Prints the classname of the weapon that the player is holding.
print( LocalPlayer( ):GetActiveWeapon( ):GetClass( ) )
Prints the classname of the weapon that the player is holding. (ie weapon_crowbar)