Entity/Ignite

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{{Func
 
{{Func
 
|Description=Sets the entity on fire.
 
|Description=Sets the entity on fire.
 +
 +
See also {{ClassFunction|Entity|Extinguish}}.
 
|Realm=Server
 
|Realm=Server
 
|IsClass=Yes
 
|IsClass=Yes

Latest revision as of 20:07, 8 October 2019

 Entity:Ignite( )

Contents

Description

Sets the entity on fire.

See also Entity:Extinguish.

Arguments

number length

How long to keep the entity ignited. Not supplying this argument will not ignite the entity at all.

Arguments

number radius=0

The radius of the ignition, will ignite everything around the entity that is in this radius.

Examples

Example

Ignite all props on the map for 30 seconds.

for k, v in pairs(ents.FindByClass("prop_physics")) do
   v:Ignite(30)
end


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