Unless stated otherwise, the default values for all these keys would be inherited from the engine's current CViewSetup and do not have static representations.
The x position of the view port
The y position of the view port
The width of the view port
The height of the view port
The type of cam. Valid types are:
The position to render from
The angles to render from
The field of view
The aspect ratio of the view port (Note that this is NOT set to w/h by default)
The distance to the far clipping plane
The distance to the near clipping plane
m_bRenderToSubrectOfLargerScreen Set to true if this is to draw into a subrect of the larger screen.
A table having these keys: ( all floats )
If set, makes the view/camera orthogonal. A table having these keys: ( all floats )