game.GetSkillLevel

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 game.GetSkillLevel( )

Description

Returns the difficulty level of the game.

TIP: You can use this function in your scripted NPCs or Nextbots to make them harder, however, it is a good idea to lock powerful attacks behind the highest difficulty instead of just increasing the health.

NOTE

Internally this is tied with the gamerules entity, so you'll have to wait to wait until GM:InitPostEntity is called to use this

Returns

number

The difficulty level, Easy( 1 ), Normal( 2 ), Hard( 3 ).
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