player/GetByID

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{{Ret
 
{{Ret
 
|type=Player
 
|type=Player
|desc=Player is one is found, nil otherwise
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|desc=Player if one is found, nil otherwise
 
}}
 
}}

Revision as of 17:48, 23 April 2015

 player.GetByID( )

Description

Gets the player with the specified connection ID.

Arguments

number connectionID

The connection ID to find the player by.

Returns

Player

Player if one is found, nil otherwise
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