util.BlastDamage

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 util.BlastDamage( )

Contents

Description

Applies explosion damage to all entities in the specified radius.

Arguments

Entity inflictor

The entity that caused the damage.

Arguments

Entity attacker

The entity that attacked.

Arguments

Vector damageOrigin

Any position on the plane.

Arguments

number damageRadius

The radius in which entities will be damaged.

Arguments

number damage

The amount of damage to be applied.
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