GM/Initialize
From Garry's Mod
Description
Called after the gamemode loads and starts.
Examples
Example
"hi" will be printed to the console when the gamemode initializes.
function GM:Initialize() print("hi" ) end -- That way you are overriding the default hook -- you can use hook.Add to make more functions get called on initialization local function init() print("Initialization hook called") end hook.Add( "Initialize", "some_unique_name", init )
Output:
Initializtion hook called hi