game.SetTimeScale

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 game.SetTimeScale( )

Description

Sets the time scale of the game.

This function is supposed to remove the need of using the host_timescale convar, which is cheat protected.

To slow down or speed up the movement of a specific player, use Player:SetLaggedMovementValue instead.

NOTE

Like host_timescale, this method does not affect sounds, if you wish to change that, look into GM:EntityEmitSound.

Arguments

number timeScale

The new timescale, minimum value is 0.001 and maximum is 5.
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